San Francisco Bay Area

Walter Liu

UX & Experience Design

Interfaces keep changing — from mobile screens to device ecosystems to AI. Great experiences start the same way: by learning from the people who use them. That's how I've led design programs that shipped to tens of millions, across every platform shift of the last two decades.

20+
Years in design
10M+
People using my designs
4
Device classes · Mobile / PC / Console / Home Audio
Dolby
Lenovo · Motorola · Stela
Selected Work
DP

Dolby Personalization Ecosystem

Dolby's flagship consumer personalization program.
Program Lead
DA

Dolby Access

Atmos & Vision activation for Xbox and Windows.
Lead UX Designer
DX

Dolby Audio Experience

Surround sound for 10M+ mobile users.
Lead UX Designer

Detailed case studies available in interview — get in touch.

Experience
2023 — Present

Dolby Laboratories

Sr. Staff UX Designer

Define UX strategy and manage design programs for FlexConnect and the Dolby Personalization Ecosystem.

2015 — 2023

Dolby Laboratories

Staff UX Designer

Led UX for Dolby Access (Xbox / Windows / PlayStation) enabling Atmos & Vision; shipped Dolby On, Dolby Narrate, and Dolby VR; pioneered GenAI design exploration.

2019 — 2020

Stela Unlimited

Product Design Manager · Part-time

Built the product design team and launched the company's first user research program, integrating data analytics into the design function.

2013 — 2015

Dolby Laboratories

Senior UX Designer

Built the Dolby Mobile UX design system; delivered Dolby Atmos apps on Android and PC reaching tens of millions of users.

2012 — 2013

Lenovo

Senior UX Designer

Authored the global application design guideline for Android and Windows Phone.

2004 — 2012

Earlier

Motorola · Guokr · China Internet Center

Senior UX Designer at Motorola and Guokr; Design Manager at China Internet Center.

Leadership & Skills

Program Leadership

  • Cross-functional design programs
  • OEM & partner alignment
  • Roadmap & resource planning
  • Agile methodologies

Design & Research

  • End-to-end UX & CX design
  • Field studies & user interviews
  • Personas & journey mapping
  • Design systems

AI-Amplified Practice

  • Concept → working prototype, no eng queue
  • AI-assisted research synthesis & analytics
  • From user insight to go-to-market narrative
  • AI business strategy — Berkeley ExecEd
About
Walter Liu

My path runs from building design guidelines at Lenovo and Motorola in Beijing to leading Dolby's consumer experience programs in San Francisco — with a stop at a startup where I built a design team from scratch.

What drives me is simple: let's learn from our users. The best design decisions I've made started in the field, not in Figma.

Based in the Bay Area, currently exploring design leadership roles where research, craft, and program thinking come together.

Let's Talk

Currently exploring design leadership roles.